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- ================================================================
- Title : Free for All
- Filename : FREE4ALL.WAD
- Author : Christian Antkow
- Email Address : cant@softchoice.com
- Misc. Author Info : Crazed and devoted DOOM nut in search of the
- "perfect" four player deathmatch WAD. Spends more
- time doing DOOM related things (writing DOOMLoad,
- making WAD's, reading alt.games.doom) than would
- like to admit. Thanx to my ever loving significant
- other for understanding this crazy obsession of
- mine (and for not spending more time with her
- after work... :) )
- Description : In the spirit of LEDGES comes this all out
- deathmatch slugfest. All weapons are present, but
- are situated in such a place that going for them,
- puts the player at a perfect position to be
- fragged by other players. GET THE WEAPONS AND RUN!
- ALOT of time has been spent figuring out the
- layout to be in such a way that it makes for a FAST
- paced game and there are minimal "skulking"
- positions. Don't stand around! You'll get fragged!
- The exit requires two people to complete the board.
- One person to press a switch, and another person to
- use the lift. I've added a half-dozen imps around
- the board for a bit of variety but you may wish to
- use -nomonsters, or for real fun, use -respawn.
- HIGHLY RECOMMENDED FOR -altdeath PLAY!!!
-
- (Did I forget to mention that you start off with
- the chainsaw and shotgun... :)
-
- Additional Credits to : All the SoftChoice DOOM nuts! Thanx for your input.
- Nikki for putting up with me :)=
- ================================================================
-
- * Play Information *
-
- Episode and Level # : E2M9
- Single Player : Yes (But why? Not possible to exit)
- Cooperative 2-4 Player : Yes (But why?)
- Deathmatch 2-4 Player : Oh Yes! (That's what it's designed for!)
- Difficulty Settings : Not implemented
- New Sounds : No
- New Graphics : No
- New Music : Yes (Composed by yours truly)
- Demos Replaced : None
-
- * Construction *
-
- Base : New level from scratch
- Editor(s) used : DEU v5.21, id's DOS port of BSP
- Known Bugs : One of the warps is misaligned! Damn 64 pixel
- blocks... (More work than it's worth...)
- Design Time : Too much to recall, I'd guess at about 50+ hours
- after figuring out how to get my keyboard to work
- with the GUS.
-
- * Misc. Notes *
-
- I'm a bit disapointed with the end result of the music on the GUS. It maps
- the instruments differently than how I originally had composed it, but all
- that aside, I hope it's good enough deathmatch mood music :)
-
- * Copyright / Permissions *
-
- Authors MAY NOT use this level as a base to build additional
- levels.
-
- You MAY distribute this WAD, provided you include this file, with
- no modifications. You may distribute this file in any electronic
- format (BBS, Diskette, CD, etc) as long as you include this file
- intact.
-
- * Where to get this WAD *
-
- FTP sites: infant2.sphs.indiana.edu
- (Wherever it goes to after that...)
-